Wednesday, April 23, 2008

Week 11: Playing games, Sim(ulating) Worlds and Having Divine Powers (Before Presentation)

The presentation topic is ‘playing games, simulating worlds and having divine powers’. Our group will base on Mia Consalvo – Hot Dates and Fairy-Tale Romances. The presentation will be divided into parts. The reason that we chose this reading is the topic of video game is very interesting. And it is a chance for us to understand how the gender and sexuality issue are represented in the virtual world. Firstly, we will summarize the writer’s point of view. There have three main ideas in this part, which are ‘images of male/female’,‘sexuality representation’ and ‘Erotic triangle’.

According to Mia, the representations of women and girls in games reapply many stereotypes of feminity and vulnerability found in more traditional media. Those female and male game characters do not exist in isolation from each other, but interact in varied situations. And these interactions are sexualized, usually with the presumption of heterosexual interests. We will discuss with the game – The Sims, to talk more about those idea of reading.

Then, we will also take the game ‘Super Mario’ as an example to apply on this idea. All in all, we found that this is the truth that most of the video games which having stereotypes of feminity.

1 comment:

Carey Ngai said...

This reading seems to create the interesting discussions about gender identities and representations on the virtual reality. In a way, playing video game not just let us experiencing the simulating world, as the author said that it is also a game let the player practicing the stereotypical gender roles and gender relations when they are choosing the male or female game characters. In this practices, male seems to have more power than women. Then, this reading does make me to aware that game characters also have the hegemonic ideologies about femininity and masculinity which we always discuss in the real world.